#pragma once

#include "Emitter.h"
#include <vector>

class ParticleManager
{
	std::vector<Emitter *>emitters;

public:
	ParticleManager();
	~ParticleManager();

	Emitter* operator[](unsigned int index);

	void Render();
	void Update(float dt);
	void LoadEmitters(char * fileName);
};

